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31
Dec 2007
New Years Update
Posted in Updates by at 6:35 pm | No Comments »

In our New Years celebration, we have added new shots and news of our progress!

Currently we have a lot of progress going, we have gotten an early stage of the gametype done, with bitable monsters (so to speak). Of course we’re still lacking a good player modeler, a texturer…..And a concept artist. But that doesn’t mean we aren’t making progress, in fact we’re making tons. We’re just spread a little thin between the current members, Kyben is working on maps, code and textures, while myself am working on player models and animations, and Abyx is working on basically all the statics and weapons. So if you are a player modeller, a concept artist, or a texturer, we’d be happy to have you aboard. But please note, we are going for next generation standards, so textures and models will be high in resolutions and polys. So if you’re interested, either go to our forums(located on the left navigation bar), or you may e-mail Kyben (navigation bar on the left, Help Wanted)  Now onto the news!

Ruger Render Utility Building Mine Tunnel

Kyben has created some fine maps, the first, is located in the mines of the mountain. Basically this is the map you’ll be searching for the S&R Team in the beginning. The second map happens to be the forest, though we can’t give out a whole lot of information about the forest, I will say it’s pretty creepy. Our newest addition to our list of weapons, is a civilian sidearm that you’ll be able to find, modeled by Abyx.


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